Grand Theft Auto 5 Complete Heist – The Prison Break


We’re joined once again by Aiden from GamingGaming TV as we do something we’ve never done before – complete an entire heist in one sitting, and it’s not an easy one as we plough through The Prison Break.  Along the way we get it wrong numerous times as is the standard, so please enjoy this one and let us know what you think.

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Keep Talking and Nobody Explodes


This should really be called ‘Guaranteed To Argue Simulator,’ at any rate we’re trying to keep a cool head when we have a crack at bomb defusing in Keep Talking and Nobody Explodes, as we take turns being both the defuser and manual reader.

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Doom Multiplayer Beta – Team Deathmatch


We enter hell as part of Doom’s fast and furious multiplayer beta weekend, starting off with the Team Deathmatch mode. We take on enemies on both available maps and while the game needs improving before its release on May 13th it’s a solid experience with a ton of potential.

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Stardew Valley – What Harvest Moon Fans Need


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Pete*UPDATE* You can read our Stardew Valley Review here.

I’ve been a fan of Harvest Moon since it first came to the Super Nintendo console in 1998.  Since then I’ve owned and played several of the sequels spanning across almost every console Nintendo has made, and put hundreds of hours into the series overall.

One of my favourites and one I probably put the most time into was Animal Parade on the Wii.  Unfortunately that was the last of the Harvest Moon titles to see a release on home consoles in 2008, with everything else since being made exclusively for handhelds – and handheld gaming is something I’ve never quite been invested in, not for want of trying.

gfs_125147_2_5So, eight years later and with a Wii U release of a new Harvest Moon game (or Story of Seasons as it’s now known) looking increasingly unlikely, ‘ConcernedApe,’ a one man developer, has created Stardew Valley and it looks impressive.

Scheduled for release on February 26th 2016, it boasts a handful of familiar features essential to the farming simulation / RPG genre.  There are a ton of customisation options for both your house and character, and an interesting leveling mechanic that pulls the game more towards an RPG style than a straight up farming simulator by way of improving five different key skills – farming, mining, combat, fishing, and foraging.  Add to that a thriving local community, places to explore and creating the ultimate farm, this game is looking like the game PC and Harvest Moon fans have been waiting for.

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The Forest Co-Op – Starting Out


 

For our first adventure into the PC survival horror game The Forest we disembark our broken plane after a gnarly crash landing and… promptly get murdered by local cannibals.  Things don’t get any better from there even after we managed to build a shelter, as Alan gradually loses his rag as things go from bad to worse.

Blackwake Is Looking Hilariously Brilliant


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PeteWe love pirate themed games.  I’ve put a lot of time into Sid Meier’s Pirates, and Alan and I between us have put nearly 100 hours into Assassin’s Creed: Black Flag.  Hell, I shamefully played Puzzle Pirates for more hours than I’d ever admit.  Blackwake is a new multiplayer FPS game based around controlling every aspect of a pirate ship from captain to gunners, so teamwork is essential.  It’s currently on Kickstarter where it has comfortably made its target total for a release on PC and Mac, so hopefully the fact that there’s a lot of interest in this game will mean it sails through the Kickstarter phase along its way to a full release.  Get it? Sails? I’m wasted here.

What makes this game appealing to me is how hilarious it looks.  If you’ve ever seen an Alan & Pete Play video you’ll know we like to laugh a lot, and this game looks like it’ll make us do exactly that.  Take a look at the following trailer:

This is exactly the sort of game we thrive on playing, hence why most of our videos consist mainly of chaos, no idea what we’re doing and generally getting everything wrong – exactly what this game promotes itself as.  Here are some of the features you can expect when the game is out of pre-alpha, according to Kotaku:

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