We enter hell as part of Doom’s fast and furious multiplayer beta weekend, starting off with the Team Deathmatch mode. We take on enemies on both available maps and while the game needs improving before its release on May 13th it’s a solid experience with a ton of potential.
I put a lot of time into the first Audiosurf game, one which combines ingenuity with a straight up fun factor to make a really enjoyable game where you play along to whatever music is on your hard drive. I always felt it was missing some important features to make it a truly great game with an unlimited replay factor however, but much like not adding co-op in State of Decay or… practically anything in the Star Wars Battlefront reboot, that’s what sequels are for.
Audiosurf 2 does a reasonably good job of adding features that should have been present in the first game. There is still no Spotify integration which I think would have made Audiosurf 2 one of the top selling games of 2015, but at least you no longer need to have any music you want to play on strictly on your hard drive. SoundCloud integration has been added which is a huge step in the right direction, meaning you can stream a ton of tracks rather than relying on your own paltry collection of CD’s and MP3’s, or indeed pirated music. Last.FM integration is also still a feature, although as the game is still in early access it’s currently a bit of a faff getting it working. These are both features that are strongly in Audiosurf 2’s favour.
The gameplay has been hugely improved too, or at least the Mono mode has which is pretty much the only game mode I have any interest in and have played up to this point. The idea behind Mono mode is to gather coloured blocks while avoiding other obstacles based on whatever ‘skin’ you’re using – which is again another very cool feature which utilises the Steam Workshop for downloading fan-made graphics – such as spikes, rocks or as you’ll see in the video below, vehicles on a motorway setting.
It’s a new year and we have a new game to play, this time Tom Clancy’s Rainbow Six: Siege gets the Alan & Pete Play treatment. What this means is we get blinded by flash grenades, blown up by bombs and shot in the face multiple times as we attempt to clear just one of the levels alongside our mic-shy friend Rob trying to clear out terrorists in the games’ co-op vs CPU mode.
So basically if you’re looking for a guide on how to play the game this definitely isn’t it, but if you’re trying to feel better about yourself for being crap at FPS’s you’ve come to the right place. We personally guarantee you cannot get much worse than this. Enjoy.
If you enjoyed this video please check out our others and subscribe for all our latest videos, and follow what we get up to over on Twitter and Facebook @AlanAndPetePlay.
Mario Kart 8 on Wii U is one of the best and most competitive online and local multiplayer games across any platform – nothing beats the thrill of nailing an opponent with a red shell as they’re about to cross the finish line.
In this particular race Pete has a race-long battle with a guy called Schmako, which culminated in a incredibly close finish after seven laps of the Baby Park Circuit. Take a look.